Wastelanders isn’t the only major thing Bethesda has planned for Fallout 76 in 2020! Fallout 76 will continue shifting, evolving, and changing throughout 2020.
Wastelanders is a big moment for Fallout 76’s comeback story. The unpaid expansion will introduce NPCs with actual dialog sequences and new story-driven quests to the game, alongside instanced dungeons and areas that resemble the one you can find in singleplayer Fallout games. In conclusion, Fallout 76 is going back to the roots of the series, and that’s not the end of the game’s redemption! The developers seem to have planned a lot more for the current year and the future.
Fallout 76 – A Disappointment?
Fallout 76 felt more like a cheap and unfinished cash grab that started as a PVP mode for Fallout 4. It was meant to be a playground that monetized online elements and restricted singleplayer while multiplayer was toggled. Bethesda soon realized that nobody wants to play such a game, so they have spent the last year and a half fixing their mistakes.
This is where Wastelanders comes in. It will add human NPCs that somehow weren’t part of the game when it first shipped in 2018—also, the addition of singleplayer content in the online-only universe of Fallout 76.
Also, a reputation system was added, two different factions that react to player decisions, alongside new gear and creatures.
Wastelanders is Bethesda’s significant effort to get people back into the game, and it coincides with the game’s release on Steam. It seems like Bethesda wants people to buy and play Fallout 76.
Pete Hines from Bethesda said: “We have a plan. We have a roadmap that we’ll be sharing before too long, probably after Wastelanders.”
At PAX East 2020, developers from Bethesda discussed some new features that will furthermore change Fallout 76 – Legendary perks that introduce a new dimension of customizability will be an excellent addition to the game.